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Title: Grip of the Shadow Plague
Author: Brandon Mull
Genre: Mid-Grade Fantasy
Premise: Strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem in its infancy, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long. In dire need of help, the Sorensons question where to turn. The Sphinx has always given sound advice--but is he a traitor? Inside the quiet Box, Vanessa might have information that could lead to a cure--but can she be trusted? Meanwhile, Kendra and members of the Knights of the Dawn must journey to a distant preserve and retrieve another hidden artifact. Will the Society of the Evening Star recover it first? Will the plague eclipse all light at Fablehaven? (King County Library System)
Opinions: This is one of my favorites of this series. We get to see Fablehaven in distress and we also get to see a new preserve. This is entreating in that you get to see how another preserve works and you get to encounter new creatures. Both Kendra and Seth are integral to the success of the community they have embraced. New characters are introduced that add another level to the story. I like that this book takes place both at Fablehaven and Lost Mesa because it widens the scope of the story. I think that it is important that the story that could affect the world broadens to include other parts of the world.
One of the things I like about this series is the fact that it is well balanced. There is light and dark, good and evil, action and reflection. I don't feel so overwhelmed by any one aspect that it ruins the book for me. (Too much darkness makes me depressed, and too much lightness makes for a fluffy book which I don't mind) Balance is something that I think Brandon Mull does gracefully and effortlessly in his books.
I hope you enjoy this FabulousRead.